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CORSICA

CORSICA

CORSICA

CORSICA: Two thousand years of Corsican history!

Corsica is an historical strategic boardgame for 4 players covering the hectic history of the beautiful island of Corsica.

In a typical game of Corsica, during 16 game rounds players will take command of the different nations that invaded and partially or fully controlled the island between 556 BC, when the Ancient Greeks first settled the spot of Aleria on the eastern coast, and 1796 AD, when the island finally fell under French control.

Title
CORSICA
Genre
Historical, Strategy
Author
Ruben NAVARO
Editor
Wisdom Owl
Language
Release Date
June 20 2019
preorder
59,00 €49,00 €

CORSICA: Two thousand years of Corsican history!

Corsica is an historical strategic boardgame for 4 players covering the hectic history of the beautiful island of Corsica.

In a typical game of Corsica, during 16 game rounds players will take command of the different nations that invaded and partially or fully controlled the island between 556 BC, when the Ancient Greeks first settled the spot of Aleria on the eastern coast, and 1796 AD, when the island finally fell under French control.  

Corsica is well known to European tourists for the beauty and quietness of its coasts and inlands. But what visitors may not know, is that on the same beaches where they bathe today, blood-thirsty, fierce warriors of all nations around the Mediterranean Sea have been landing during centuries with an only idea on their minds: taking full control of the island!

Be welcomed to Corsica: a game that portraits the history of a 2,000 years long conflict.

LEARN MORE

Nations available in Corsica include the native Corsican Ancient tribes (3 each player), Greeks, Carthaginians, Etruscans, Romans, Vandals, Ostrogoths, Byzantines, Sarracens, Lombards, Franks, Aragonese, Papal, Pisan, Tuscan, Genoese, Corsican rebels (2 different factions), Ottoman, English and French.

Furthermore, Corsica comes with and expansion that adds the II World War conflict to the original game, as a 17th game round.

Invasions take place at the beginning of each game round, and the goal for each player will be to first invade the island and then try to hold control of it fighting the new invaders as long as possible, while trying to accomplish his own nation's objectives.

Using some of the main concepts developed in the original game of Britannia (by Lewis Pulsipher), this new version has undergone some minor and major changes in order to adapt the gameplay and game feeling to this new  Mediterranean context. For instance, cavalry has been removed from the game, as Corsican geography makes it useless, but fleets and sea combat have been enabled, as historically the control of the waters around Corsica has been of great influence. Other concepts like roads, fortifications or watchtowers have been added, and as the island is much smaller than Britannia, movement (both land and sea) has been eased, maybe resulting in a more dynamic game experience.

A typical game round of Corsica consists of the following phases: The invasion phase (in which the new invaders attack and settle the island), the internal struggle phase (in which all nations settled on Corsica fight each other), and only during some specific turns, the Victory Points collection phase.

COMPONENTS

  • 1 rulebook
  • 1 large 23.4"x33.1" (A1-size, 59x84 cm) foldable gameboard
  • 540 game markers divided into four colours representing the armies, leaders, forts and tribes of the various nations
  • 12 d6 dice
  • 27 Nations cards

 

Languages: English, French, Spanish

Number of Players: 4

Age recommended: 12+

Average Duration: 3-6 Hrs

CORSICA

CORSICA: Two thousand years of Corsican history!

Corsica is an historical strategic boardgame for 4 players covering the hectic history of the beautiful island of Corsica.

In a typical game of Corsica, during 16 game rounds players will take command of the different nations that invaded and partially or fully controlled the island between 556 BC, when the Ancient Greeks first settled the spot of Aleria on the eastern coast, and 1796 AD, when the island finally fell under French control.  

Corsica is well known to European tourists for the beauty and quietness of its coasts and inlands. But what visitors may not know, is that on the same beaches where they bathe today, blood-thirsty, fierce warriors of all nations around the Mediterranean Sea have been landing during centuries with an only idea on their minds: taking full control of the island!

Be welcomed to Corsica: a game that portraits the history of a 2,000 years long conflict.

LEARN MORE

Nations available in Corsica include the native Corsican Ancient tribes (3 each player), Greeks, Carthaginians, Etruscans, Romans, Vandals, Ostrogoths, Byzantines, Saracens, Lombards, Franks, Aragonese, Papal, Pisan, Tuscan, Genoese, Corsican rebels (2 different factions), Ottoman, English and French.

Furthermore, Corsica comes with and expansion that adds the II World War conflict to the original game, as a 17th game round.

Invasions take place at the beginning of each game round, and the goal for each player will be to first invade the island and then try to hold control of it fighting the new invaders as long as possible, while trying to accomplish his own nation's objectives.

Using some of the main concepts developed in the original game of Britannia (by Lewis Pulsipher), this new version has undergone some minor and major changes in order to adapt the gameplay and game feeling to this new  Mediterranean context. For instance, cavalry has been removed from the game, as Corsican geography makes it useless, but fleets and sea combat have been enabled, as historically the control of the waters around Corsica has been of great influence. Other concepts like roads, fortifications or watchtowers have been added, and as the island is much smaller than Britannia, movement (both land and sea) has been eased, maybe resulting in a more dynamic game experience.

A typical game round of Corsica consists of the following phases: The invasion phase (in which the new invaders attack and settle the island), the internal struggle phase (in which all nations settled on Corsica fight each other), and only during some specific turns, the Victory Points collection phase.

COMPONENTS

  • 1 rulebook
  • 1 large 23.4"x33.1" (A1-size, 59x84 cm) foldable gameboard
  • 540 game markers divided into four colours representing the armies, leaders, forts and tribes of the various nations
  • 12 d6 dice
  • 27 Nations cards

Languages: English, French, Spanish

Number of Players: 4

Age recommended: 12+

Average Duration: 3-6 Hrs

The Box
The Map
Counters
Events cards
Documentation
French rulebook - Rules v1.0